![]() ![]() Staves - Mean Staves and not other items that are Staff class weapons like Wands. Scepters = Scepter, Grand Scepter, War Scepter, and Exceptional/Elite versions. Weapons = Melee Weapons, Missile Weapons, Orbs. Melee Weapons: Hand-to-Hand, Blunt, Combo Weapon, Polearm, Spear, Knife, Sword, Axe. Sorceress Orbs are not considered Melee Weapons. The Steel Runeword is a Weapon Runeword in Diablo II: Resurrected Patch 2. ![]() A Bow or Crossbow is a ranged weapon and is not in this category. Steel is the rune word Tir El for swords, axes, or maces in Diablo II: Lord. ![]() Melee Weapons = Most weapons that aren’t ranged such as a Sword or Hammer. They are not “maces” in the case of Runewords. Thul Io Nef Level Requirement: 35 Fury 3 Socket Melee Weapons. This does not include any other types of Maces. Original Weapon Rune Words Black 3 Socket Clubs/Hammers/Maces. Maces = Mace, Morning Star, Flail, and Exceptional/Elite versions. These will not work in mace recipes even though they are listed on the mace page. Hammers = War Hammer, Maul, Great Maul, and Exceptional/Elite versions. Shield = Any armor that can be used to block, including shields, Necromancer Shrunken Heads, and Paladin Shields.Ĭlubs = Club, Spiked Club, and Exceptional/Elite versions. Its Open Wounds mod may make it worthwhile to keep as a 'swap' weapon despite its other mediocre mods. As Steel is easy to make, it can be useful to melee characters in the early game. Helms = Any armor that is worn on the head, including helms, Barbarian Helms, Druid Pelts, and Circlets. 1.08 current Steel is the rune word ' Tir El ' for swords, axes, or maces in Diablo II: Lord of Destruction. People especially have problems with Maces.īody Armor = Any armor that is worn on your chest and not any type of other armor such as boots, helms, gloves, etc. Make sure you read this so you’ll use the right items. ![]()
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